Characters. An important part of any story is its Characters. Great plot plus uncompelling Characters equals fail. In the 1990s, new technology was allowing video game designers to actually tell stories with their games. Pong and Asteroids were left in the dust and new market for story-driven games opened up. At the forefront of this movement was the company Squaresoft with its innovative Final Fantasy series. As Squaresoft pushed the envelope in video game story-telling, a new problem arose; for the first time video game designers had to create believable characters. The stories had just gotten that big. Building off the success of Final Fantasy II (Japan IV), Final Fantasy III (Japan VI) and Chrono Trigger featured large casts with sweeping plots, richly orchestrated music, and a myriad of varried locations. To hold player's attentions, each character of the cast had to be unique with his/her own story arch and defining characteristics....
Out and About in a Magical World