Skip to main content

Final Fantasy VII (A Further Thought: Platypus Nostalgia

A further thought occurred to me over the past week and I thought I'd add it as an addendum to my previous post.  I noticed that the plot felt "tighter" in the more constrained first third of the game.  The slums under Midgar are constrained in space, atmosphere, tone, action, and cast.  It is a wonderful feeling when you finally get out of Midgar and find a whole world to explore.  That said, after a half-hour or so of play it becomes clear that this new world is far more diffuse.  The cast begins to widen out beyond what the story is able to fully develop.  The action for many hours consists of chasing Sephiroth to a series of new locations that are only visited once or twice and these new locations lack the deep and consistent atmosphere of Midgar.  All these changes alter the tone of the story in ways that can be jarring.  The "tightness" wasn't there any more.

Thinking about this reminds me of G.K. Chesterton's aphorism: "art is limitation."  In other words, meaning requires form and form means setting limits.  The picture shall go this far and no further.  The sculpture shall be of these materials and not those.  This is a challenge for any epic fantasy game.  "Epic-ness" requires all the vastness of a real world.  To make that world cohere as an artistic whole requires unity and detail.  The two goals pull against each other.  Perhaps game design has grown enough with the advent of the MMORPG to resolve this tension.  If so, then it's a real creative break-through.  It also means that even Final Fantasy VII's artistic failures were productive in the long run. 

Comments

Popular posts from this blog

The Savage Tales of Solomon Kane: The Platypus Reads Part CCLII

I needed a break from A Treasury of Modern Fantasy (too many authors and too many styles coming in too fast) so I decided to turn back to an author whose work I've enjoyed exploring: Robert E. Howard.  This time, however, I decided to skip over Howard's famous Conan yarns and instead take a look at one of his earlier creations, Solomon Kane.  The idea of a puritan occult detective was too intriguing to pass up.  I have the whole collection of Kane's tales and I do intend to blog them all.  Right now, my little literary detour has only encompassed the first two short stories so I'm going to record my thoughts on them right away and get back to the rest as I have time. Skulls in the Stars Solomon Kane makes his debut with this classic bit of English Gothic including a haunted moor, a vengeful ghost, and a solitary miser.   Howard's Kane fits the portrait of the archetypal puritan: grim, principled, metaphysical, with an iron sense of right and wrong.  I h...

A Treasury of Modern Fantasy (Cont.): The Platypus Reads Part CCLI

Wow, it's hard to read anthologies at anything other than a slow crawl.  The change from author to author and style to style is exhausting.  Slowing down is a good thing, though, if it makes time for reflection.  That seems like one good reason to create an anthology: to force readers to slow down and reflect. With that as a preamble, let's move on to today's selections. The Black Ferris by Ray Badbury I didn't expect to see this Sci-Fi heavy hitter in a Fantasy collection, but there you go.  I've tried to get into Bradbury once or twice and failed.  His Martian Chronicles , in particular, resisted all my best efforts.  This short story, however, worked like a charm.  The sense of atmosphere in particular is masterfully done (a sort of Tom Sawyer strays into Edgar Allan Poe).  My only complaint is that there isn't more of it, but apparently Bradbury already fixed that by expanding the story into Something Wicked This Way Comes. This raise...

My Broken Wings: The Platypus Watches Trinity Blood

My questions were not all answered.  That's par for the course when dealing with anime.  Most anime is based on manga.  That means that an immense amount of plot and character development from a 24+ volume series must be condensed into 24 30 minute episodes.  In many cases, the anime is produced before the manga is even finished.  Thus, not having a satisfactory conclusion to an anime series is par for the course.  Most times, I accept this and shrug it off.  In the case of "Trinity Blood," however, I found its incomplete ending oddly fitting.  Let me explain. "Trinity Blood" is chiefly about brokenness.  The ending song with its chorus of "my broken wings" gives it away.  The setting, a post-apocalyptic Europe, gives it away as well.  In fact, every one of the characters in the world of "Trinity Blood" is broken in some way.  We see a young Pope, broken by the political machinations of his older siblings.  We see a y...